Software Engineer
I am a software developer who has been working as a backend developer, full stack developer, DevOps Engineer and QA Lead in FinTech, Online Education and Online Retail companies.
There are numerous technologies out there, some of which I want to learn more through building tools that are useful to myself. This website is an excuse to document the paths I've been taking and interesting things I have discovered along the way.
These are some of the topics I'm most fond of
Lorem ipsum dolor sit amet, consectetur adipisicing elit. In alias dignissimos.
rerum commodi corrupti, temporibus non quam.
Materials on the internet that I find interesting!
from a wide range of topics
A good teacher is not trying to get you to the conclusion as soon as possible. Robert Bunch pauses along the way at each turn to show you about what not to do and what other paths you can take. This is my style for teaching and learning
If you understand all that is covered in this course, then you probably have the most robust knowledge of elastic for 99% of real-world use cases. You can keep it as an encyclopedia resource to refer to when you need more complicated queries
I have
And these are the research topics I was interested in while studying
My work: I developed Android + Windows phone apps that would connect to a C#+MySQL server and fetch questions from LAN network and allow students to submit their
answers to be stored, graded and imported into Moodle in individual student profiles
My work: Outside of the computer science departments, there has always been intelligent observers who cared about this AI thing, but maybe were not as invested in ensuring
that this generation of AI technology is going to be the last one we need, so they posed very legitimate criticisms. CS community didn't pay much attention even though time has proved some of those observers
were correct. Hubert Dreyfus was one those guys who wrote all about it in "What Computers Can't Do" (1972). I tried to build on top of his
theory as to why some topics are not teachable remotely using the digital capability we have available now.
My work: It turns out that even our non-ideal VR headsets are capable of faking (simulating) things to a degree that I wasn't expecting. But that is only as long as we adhere to some design principles. You can read the full english text here